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18May/120

Ubisoft Jade: game development, creativity and adventure

The beauty of Ubisoft Toronto producer Jade Raymond produced a series of \"Assassin's Creed\", and now she is working on the development of the new \"Splinter Cell\" game. Recently, he said in an interview with Eurogamer interview now the industry reluctant to take risks.\"Everyone in the production of the top FPS or TPS games like\" Modern Warfare \"series and\" Grand Theft Auto \"series is a very good game, their sales often occupy the top, but other small and medium-sized companies are blindly imitate these games reluctant to try something different because they are not willing to do the practice of adventure. \"\"But at the same time, we see many sword easy road and get a lot of success, this is because they are willing to take risks, so I often tell my creative team think the significance of this than it is more deep things. \"Of course, innovation is not a simple matter, Jade said to her often need to do ideological work to employees.\"There are a lot of young employees come to me, they say they love the game, they came into the industry and brings a lot of ideas but they complained that they do not want production shooting game over and over again.\" In the face of these problem Jade replied: \"Many people complain to me, yes, these young people should go out kicking a ball.\"Jade also talked about some of the recommendations on the development of the game, she firmly believes that creativity and risk-taking can lead to success. \"If you lose work, especially in the United States, then you do not have medical insurance, your debt growth rate becomes faster, which is more driven to find a new job. Game industry is so, it is like cycles, it is easy to create a popular game, but soon as the game development, players will need a new game to stimulate them. \"from: electric buses

8May/120

Rice boats respect second to China in the future to 2012 CGDC presentation

2012nd China game developers Conference (CGDC) will be held July 25 in and adjacent to Shanghai New International Expo Center held Kerry Hotel Pudong. Comes as the five-year, the Organizing Committee has been announced: creating, and Locke, who was the onimusha, and the classics, such as former CAPCOM lost planet King was invited to become the second leading producer of rice ship CGDC first keynote.

This is China game developers Conference at the starting five made since the first keynote of Japan famous game producer.
As Japan leaders make people, King was the second rice ship in Japan CAPCOM company worked for over 25 years, experienced a heyday of CAPCOM and CAPCOM head producer created under the Locke, who, in the capacity of the onimusha, and the works of classic games such as lost planet and enjoy high prestige in the industry. 1987 rice ship King II entered has then are is high speed development period of CAPCOM company and participation has early generation Street Fighter under of art and illustration design work, later is bicycle to home machine game development sector, in Fujihara was lang (representative: battlefield of Wolf under magic territories village under) of led Xia is responsible for development FC platform of original action game Los grams people under.
Rice boats will be gradually carried forward this work, launched the rock people, such as x-the rock man DASH series. In 1997, has eminent full of rice ship participating in the CAPCOM Resident Evil 2, then rice ship responsible for the development of new work by the original PS platform of the onimusha, even today, of the onimusha series already has a global sales of 8 million sets of amazing new Trojan, has become one of CAPCOM\'s most important brands.
And even produced a variety of movie shengmingzhixia, King in the second rice ship Japan games also enjoy high prestige in the industry.
2012 on the CGDC, King will bring the second rice ship experiences to share, let us hope so! Report: rice ship King II led and participation making part works and the sales: \"Los grams people\" series 29 million \"biochemical crisis 2\" 5 million \"ghost Wu who\" series 8 million \"funeral corpse siege\" series 5.2 million \"lost of planet\" series 4.8 million \"Street Fighter IV\" 3.1 million \"biochemical crisis 4\" 2.2 million \"biochemical crisis 5\" 5.8 million \"Monster Hunter\" series 21 million China game developers General Assembly (CGDC) is by ChinaJoy organizing Committee hosted of for game development technology led Important technical exchange activities of the domain. Held annually in Shanghai, China in late July with the ChinaJoy period was ChinaJoy is intended for one of China\'s important meetings organized by the gaming industry brands. General Assembly by the Dragon spirit of the business of the Conference dinner composed of two pillars, for three days. Each year invited speakers in the field of research and development of the game more than a hundred people in the world, over 4,000 people attended the audience.

7May/120

Investment and $ 505 million expansion of Ubisoft Toronto Studio

Ubisoft want to copy its Studio in Toronto to Montreal Studio success, plans to invest 500 million Canadian dollars (505 million dollars) building a Studio in Toronto, and the number of people to expand to more than 800 people. Division of Ubisoft Montreal is one of the world\'s largest gaming Studio, with 2,100 employees.
On behalf of the Assassin\'s creed and the splinter cell series. Toronto Studio, founded in 2009, is currently making next Splinter Cell game, with 210 programmers and designers.

But according to Canada Media, Ubisoft plans over the next ten years the Studio expanded to more than 800 people.
Like the 14 former Ubisoft France headquarters senior officers transferred to the establishment of Montreal branches, Ubisoft company pumping out a huge number of people from Montreal to Toronto, including General Manager Jade Raymond, hope that the development of old employee can lead young people better Studio. Ubisoft CEO Montreal Division Yannis Mallat, said: \"we did using the same approach, Montreal Studio will experience a wealth of old employee sent to, so that they can recruit the best talent. You will not want to busy for a year only to find some more junior personnel. \"Investment in 2009, Ubisoft announced that 263 million Canadian dollars (US $ 266 million) spent 10 when establishing a Studio in Toronto, gained the support of local Government of Ontario.
Ubisoft can also enjoy local tax advantages, saving manpower cost. The context of Assassin\'s creed, Ubisoft announced the development of the Assassin\'s creed 3, last for more than 3 years will be available on October 30, game OK to visit Xbox 360, PlayStation3, PC, also will introduce a host of Nintendo WiiU.
And the game uses a new engine of AnvilNext.
In addition, GREE and Ubisoft announced the two sides reached on the landing of the Assassin\'s creed series mobile platform partnership, will make joint efforts to this has not yet been formally named the Assassin\'s creed series of new development work.
The works are expected to be landing in December 2012, iOS and Android platforms, will likely be released by GREE about social gaming platform launch, GREE social networking platforms in the second quarter of 2012, owned by the official line.
Ubisoft CEO Yves Guillemot said: Ubisoft company in fiscal 2012 to 2013 will be focusing on next generation gaming platform eyes new opportunities through the Ghost Recon: future soldier remake of Ubisoft\'s status in the first-person shooter games. from:178

7May/120

Bethesda 2013 pushes online edition of the Elder Scrolls

According to foreign media reports, the producers of the Elder Scrolls games Bethesda has officially announced, the network version of Elder Scrolls Online will be put on sale in 2013, landing both PC and MAC platforms. The Elder Scrolls Online, people will be in a single task and as a topic, with an emphasis on PvP element.
In this game, players will experience the new Elder Scrolls of drama, story in the the sky thousands of years ago.
According to the source, the Elder Scrolls Online exposure has three optional camp: Lions, dragons and birds, but the information has yet to be confirmed, perhaps at the next E3 game of show, there will be more explosive material.
On ancient scroll under ancient scroll (The Elder Scrolls, short TES) is by Bethesda making of epic sexual fantasy style RPG, since 1994 listed of \"Arena\" began, game has issued official works to 5th paragraph, respectively for ancient scroll: arena under, and ancient scroll 2: dagger rain under, and ancient scroll 3: Sun under, and ancient scroll 4: annihilated under, and ancient scroll 5: sky under, another has 4 a version of DLC. Games in this series in a Fictional universe called the planet of Nirn, currently on the stories focus on the planet, called the Temriel Empire of the historical events that have occurred.
Games in this series emphasizes a lot of freedom to complete Fictional universe, set in the world of the rich, in many role-playing games, unique, ancient games have received numerous awards, has been affirmed. Classic game is that the game\'s content is almost entirely open to the players, very scalable, players can use a variety of tools to edit, modify, add contents of the game, so the series is famous for so many various types of MOD of the game, with the third work of the Elder Scrolls 3: the Sun, the fourth book of the Elder Scrolls 4: Oblivion is particularly prominent.

2May/120

EA registration simulated ocean or the new game

A few days ago, EA has registered the new trademark of the simulated Ocean, registration documents signed on April 25, was first discovered by foreign Website Siliconera.

Although did not reveal any useful information in the file, but the EA products company ever run, the simulation of the marine is a new game developed by the company. Now you can say for sure is, EA company after the restart of the SIM city series, will start production of the simulation of the marine in this new game.
According to the inertia simulation of EA games release, sure there will be more in the future \"simulation\" series of games. \"EAGames\" is United States Electronic Arts most major brands. The brand its main action classes, role-play classes, class EA GAMES racing class, fighting game. In addition to traditional retail boxed games, EA Games also produced a number of massively multiplayer online games from: hexun.com

23Apr/120

Ubisoft producer called on industry not to rely too much on big game

Ubisoft Toronto Division boss, former Assassin\'s creed producer Jade Raymond series Belle game media interview recently in appeals to the games industry not to over-reliance on big game.
Beauty famous producer Jade Raymond told foreign game media CVG Jade Raymond said in an interview: \"I really feel it\'s time for our industry has grown up, I do not think that we need to work like Michael Bay to sales of 5 million, I think it has a significance of thrust and then things will get exciting.
Raymond said some of the major series will occupy a major position in the future, Ubisoft\'s assassin\'s creed series, as well as other series is targeted at this in the future. This will no doubt be we are working toward Ubisoft Toronto, I think every entertainment medium and art form should seek to obtain success in public opinion, and given a high praise to the outside world.
I think the game more this potential, we set everything in the game, this need our breakthrough natural mode, create new content, I think this is what we strive for. Ubisoft Toronto is currently developing a new works at the 3A level, before 800 staff in the Studio led by the beauty of the Assassin\'s creed producer Jade Raymond is developing one of the splinter cell series latest as well as an unpublished original works, want Jade Raymond can bring one for the majority of the players can be as good as new with the Assassin\'s creed video game series.

13Apr/120

\”Power game\” the latest game details and release date announced

Distributor Koch Media today disclosed by George Martin \"Song of Ice and Fire series of novels adapted from the most anticipated video game\" power game \"listed in the UK and Ireland in early June 2012. It is reported that the original worldwide has sold 15 million copies, HBO namesake TV series based on the novel from critically acclaimed. Today, this legendary world story again in the console and PC platforms continue to follow the singing all the way, revenge, loyalty, betrayal and honor for the main features.\"Power game\" allows players solely responsible for the development of their role. Players can choose a different career, build their own fighting style, add a little of the skills learned to take into account the balance of your strengths and weaknesses as well as to participate in the epic battle. Players can find, purchase, or snatch the new equipment and new weapons, to gain experience and improve their abilities.For by the Unreal Engine 3 to create, players can access the faithful to the original adaptation of the drama that many familiar place, to see the renowned story of the protagonist. The game offers players two different story with charismatic protagonist, both have their own personal background and skills to provide two different gaming experience.RPG games in the usual option for this also reflects the progress of the player's choices will affect the story: you want to get involved in an epic battle or through dialogue to solve the explosive problem.\"Power game\" by the French studio Cyanide development, Focus Home interactive prompt issued. PC, Xbox360 and the PS3 is expected to be landing in early June 2012.from: Star of the homeless

5Apr/120

Rovio push \”angry bird\” theme cartoon

According to foreign media reports, \"angry bird\" developer Rovio will be launched in autumn this year the theme of \"angry bird\" animated series.\"Angry bird\" swept the world, the Finnish company has one of the hottest brand of the mobile era. Rovio a few weeks ago launched a new version of \"angry bird space version of the game three days before the launch of more than 10 million times to download.In view of the \"angry bird\" has animated elements for the launch of the cartoon series is to expand the bounds of reason. Nick Dora (Nick Dorra), the Rovio animation business executives at the MIPTV conference in Cannes, France, said that the playback of the animated series, a long week, will be released in the autumn. The company has produced 52 episodes in about three minutes. Dora also confirmed that the \"angry bird\" movie is also the production of them, but after a few years to complete.As part of its expansion into the entertainment company's strategy from the game company, Rovio, acquired in June last year, the animation studio Kombo, to self-handle animation production matters.from: 163

27Mar/120

\”Resident Evil\” series determination transformation changed the action shooter

In recent years, the action of the game type is based on considerations of commercial operation. \"Resident Evil\" center of gravity is gradually inclined to action games are played, which is based on Capcom's data, the data show a survival horror game market is too small, insufficient to meet the required number of distributors.\"Resident Evil: Apocalypse,\" the producer Masachika Kawata said in an interview: \"In particular, I think this series needs to transition to the direction of action game for the North American market.\"\"Resident Evil 4\" to that direction changes, the fifth generation will continue to maintain this direction and I think especially for the North American market, we need to continue to maintain, for further development. \"Kawata, explains: \"look at the survival horror game of market data ... compared to the number of sale of\" Call of Duty \"and many action games, this market is too small. Class for a survival horror\" Resident Evil \", I am afraid not sell to that number. \"The maker also said that Capcom still be able to study some of the more pure survival horror games are played in this series outside the limited scope of their concern to give some hope of the players of this type of \"Resident Evil 6\".\"Although I can not talk too much\" Resident Evil 6 \", but I do not think it must go hardcore action game, even if the life route calls, it is not only a pure shooter I have the impression in\" Resident Evil \" 4 and 5 itself is not a shooting game. \"\"Limited series, we can say that we have more adventure programs, such as Revelation-style game. And we also have a third person shooter\" Resident Evil: Raccoon City action. \"\"So I think this sense, by expanding the market, we still have some idea of ​​the\" Resident Evil \"retain their original characteristics, but must also extend to other markets.from: People

20Mar/120

Bioware made it clear that being developed \”Dragon Age\”

\"Dragon Age\" executive producer Mark Darrah has confirmed that Bioware has completed the \"Dragon Age\" after-sales support, the entire team the next \"Dragon Age\" project has already begun.Post in the Bioware forum, he said: \"We will still always pay attention to the\" Dragon Age \", and continue to provide support in emergency events. Our team has to focus on\" Dragon Age \" project. \"\"You may have also heard many rumors, but unfortunately I can not be reached for comment, however, I can tell you is that we consider a lot of things on the\" Dragon Age \", the name really mean what this series in the future how to develop. In the past year, we revisit the previously developed by Bioware game, trying to find some to be today's industry accept the possibility. \"\"For\" Dragon Age \"team and I on this basis, the next thing to do is listen to the views we are able to receive from the external to the most valuable advice comes from your thoughts.\" Dragon Age \"What does it mean to you, you want to see this series what direction.\"In addition, Mark Darrah also said to have been the team intends to make a \"Dragon Age\" piece of information, called \"Exalted March, to prepare new work, so the team to abandon the idea.All of which are very clear references to the \"Dragon Age\". So let us continue to look forward to hearing good news.from: 3DM